I'm having a problem when i convert some obj files to voxels the textures get messed up like this
here are the files i used
and also here is a link to the site i got the model from https://www.models-resource.com/pc_comp ... del/12500/
texture problem when converting OBJ to voxels
- Shelly_Marsh
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Re: texture problem when converting OBJ to voxels
Your issue is probably due to your model containing only one mesh using multiple textures. Cubik does not support that (yet).
Try to edit your model and assign 1 texture per mesh.
Try to edit your model and assign 1 texture per mesh.
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Re: texture problem when converting OBJ to voxels
I seem to be having the same issue. not sure what's going on lol
imported mesh after voxel conversion here is a zip with the files to check, thanks in advance.
imported mesh after voxel conversion here is a zip with the files to check, thanks in advance.
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- AndrealVox
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- AndrealVox
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- Shelly_Marsh
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Re: texture problem when converting OBJ to voxels
He modified his model to use only one texture per mesh. A model can have multiple meshes and a mesh can have multiple textures. Cubik supports multiple meshes per model but supports only one texture per mesh (for the moment)
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Re: texture problem when converting OBJ to voxels
Yes, I separated my model into multiple meshes with a texture for each. This for example was split into 4 parts: Eyes, Horns, Teeth & Skin. Which was then easy to apply 4 different textures to the parts. It was a bit of a process but it's what must be done for now sadly.Sphax wrote: 04 Nov 2016, 16:33He modified his model to use only one texture per mesh. A model can have multiple meshes and a mesh can have multiple textures. Cubik supports multiple meshes per model but supports only one texture per mesh (for the moment)
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- AndrealVox
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