Tool type: Voxel
Tool name: Animate
Tool icon: Videotape with letters A, B and C
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Tool short description:
This tool lets you animate voxels.
Upon clicking on the tool a timeline would show up on the bottom of your screen.
On top of your time line you will have a couple of buttons like "Add keyframe", "Remove keyframe", etc...
Per frame you can create new voxels and you can pain voxels separately as well.
You can change the FPS (Frames Per Second) when you go into the ... at the top right of the timeline
Tool action on Left click:
When you left click a voxel it would highlight/select the voxel, you can select multiple voxels by pressing Shift + Left click
When you select your voxels, XYZ arrows will pop up and you can move your voxels by doing this. Keyframes are automaticly added so first move on your time line and then move your voxels.
Tool action on Right click:
When you right click on a highlighted/selected voxel you will deselect the voxel.
Tool action on Middle click:
When you click and hold middle mouse button you can move on the timeline.
Animation Tool
Animation Tool
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- GlobbyLikesSlime
- Early Adopter
- Posts: 12
- Joined: 04 Nov 2016, 14:48
- Likes: 5 x | 3 x
Re: Animation Tool
It is possible but you have to relize how animating is done. To animate a model you have to re do the model an amount of times and use fizy_ or just use command blocks.
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- fizzy_chickens
- Early Adopter
- Posts: 7
- Joined: 22 Jan 2017, 05:18
- Likes: 1 x | 1 x
Re: Animation Tool
Yes I know!fizzy_chickens wrote: ↑22 Jan 2017, 08:49 It is possible but you have to relize how animating is done. To animate a model you have to re do the model an amount of times and use fizy_ or just use command blocks.
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Re: Animation Tool
What he's hoping for is for an animator like Fizzy's integrated directly into Studio. While this would be nice Sphax disagrees with this, saying that this method of model animation is very hacky and unstable (he's not wrong, there's just no better way at the moment).
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Currently working for the #PokeCA project with @phnixhamsta
- TheMajorMushroom
- Early Adopter
- Posts: 16
- Joined: 01 Nov 2016, 21:21
- Likes: 1 x | 2 x
Re: Animation Tool
in order to create a animated model you need to know the model it self is not animated but the textures switching from normal to inviceble makig it look like its animated its poseble to create this in software/websites but the program would need to modify the texture that you made generate the animation file aswell for the texure but im with you kinda want it in aswell
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a life Without cubik is no Life
Re: Animation Tool
It's pretty easy to make an animated texture. Just use something like paint.net it's what I did.
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