Edit Mode: Element
Location: UV Mapping
Function Name: Multi UV or should be able to happen without an option.
Function Icon: 2 Squares in the UV Editor or should be able to happen without an option.
Function action details:
Allows you to UV 2 or more elements at the same time to easily see which ones overlap and where they are on the texture. I believe this would increase the workflow of most modelers by greatly reducing the time the UV process takes. For example with this feature they would not have to select each single element to see if it is overlapping with another one and then use almost guesswork to fix it, they can just easily select all of the conflicting elements and then see where the other ones are to fix the problem.
An example of where this is used is in most common 3D softwares such as Blender. In blender you can select 2 different parts of an object or even the entire object and see all the parts projected onto the desired texture. With these artists are able to neatly UV the mesh with minimal mistakes the first time around.
UVing Multiple Elements at the Same Time
- thelaststraw8
- Early Adopter
- Posts: 2
- Joined: 29 Mar 2015, 02:03
- Likes: 4 x
1 post
• Page 1 of 1