Connected voxels on convert to voxels

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Connected voxels on convert to voxels

Post by Njb1286 » 02 Nov 2021, 19:09

Sometimes on 3d models, after you have converted them to voxels, there will be voxels that connect parts of the model to other parts that weren't originally there. Is there a way to fix this? Sometimes, it can be really annoying to have to go into the model and clear all these voxels especially if it is a really detailed model.

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