Rendering to Voxels results in weird artifacts

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Rendering to Voxels results in weird artifacts

Post by NeoN25699 » 24 Oct 2021, 09:48

I have a project in my school that requires a 3d model render of something as fast as I can, and since Cubik Studio is the only modelling software that I have, I tried doing it with this. As I finish the mesh, I tried converting the whole thing into voxels, and somehow it yields these weird artifacts that includes lines across objects. What would be the possible reasons?
The original mesh
The original mesh
Voxelized, notice the floating lines?
Voxelized, notice the floating lines?
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NeoN25699
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Re: Rendering to Voxels results in weird artifacts

Post by S1L3NT » 12 May 2022, 15:42

Hello, before converting voxel, when you will choose the resolution box, click the box.
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