Here after are the ones already tweeted*.
Tip: Did you know you can import VOX or QB formats in Cubik and then convert them to Elements and export to #Minecraft JSON, OBJ or STL?
Tip: In Voxel edit-mode, you can use the blueprint (blue transparent cube) as surface to add voxels on or as a cuboid to fill with voxels
Tip: Sprayer in Paint tools allows you to paint like brush tool but only on first clicked color!
Tip: most advanced functions are classified in each edit-mode and can be accessed via the "..." button on the top right corner of panels
Tip: Cubik can export model to OBJ in 3 ways:
1.Griddy mesh + vertex color
2.Griddy mesh + small texture
3.Optimized mesh + texture
Tip: By default, Cubik helps to differentiate elements by tinting each one a bit with color. You can disable that in Preferences>Display
Tip: Create models for Entities with JPM format for #Optifine. Have a look at it: JPM has been designed in collaboration with @sp614x
Tip: Before exporting, be sure to have a look at the Model>Settings to enter model name, description and format options
*This post will be updated several times in the future but content will always be outdated. To be up-to-date, follow the CubikStudio twitter accountTip: You can import your own palette thanks to a simple PNG file.
Go in Paint edit-mode > Palette > ... > Load palette > Select a PNG > OK