persistent crash after 1-5 mins every time i edit uvs  [Solved]

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persistent crash after 1-5 mins every time i edit uvs

Post by Xemnes » 15 Nov 2016, 21:03

hi, i just bought this and have begun creating models for my servers resource pack.
everything has been working fine except when i start editing the uvs
if i resize the uvs, sometimes the app will just crash and open a folder with a 'cubikstudio.zip' inside it
the time it takes for the app to crash is around 1-5 mins, it varies but only happens when im moving or resizing uvs in the uv viewer.

specs:
windows 10 64bit aniversary update
2x nvida gtx970m sli
16gb ram

the problem is extremely annoying as i have to save every time i make a change in the uvs and just makes the process rather unbearable...
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Re: persistent crash after 1-5 mins every time i edit uvs

Post by Sphax » 15 Nov 2016, 21:21

Can you post a step by step guide from a fresh Cubik launch to reproduce the issue?
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Re: persistent crash after 1-5 mins every time i edit uvs

Post by Xemnes » 15 Nov 2016, 22:20

i will try my best:

open cubik studio
create a plane element and apply my rail texture to it as a guide
trace the guide with voxels
convert voxels to an element
replace generated texture with rail texture
delete plane element
open uv editor panel
begin mapping uvs over element parts by dragging the guide in the uv editor
^ repeat previous step 1-15 or so times
*window spontaneously closes*
*explorer window opens to '\AppData\Local\Temp\BDcraft\Cubik' with a 'cubikstudio.zip' inside it*
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Re: persistent crash after 1-5 mins every time i edit uvs

Post by Sphax » 16 Nov 2016, 10:07

And what is in the ZIP?
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Re: persistent crash after 1-5 mins every time i edit uvs  [Solved]

Post by Sphax » 16 Nov 2016, 15:46

This issue should be fixed in upcoming update.
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Re: persistent crash after 1-5 mins every time i edit uvs

Post by Xemnes » 16 Nov 2016, 22:25

thanks, what was the issue may i ask?
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Re: persistent crash after 1-5 mins every time i edit uvs

Post by Sphax » 17 Nov 2016, 20:32

The issue was related to debug functions and crash logs. Hopefully fixed in 2.2
Let us know if you encounter again it. ;)
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