Changelog: version 2.1

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Changelog: version 2.1

Post by Sphax » 10 Nov 2016, 18:01

:D New features and improvements:
  • :voxel: New function "Reset color" in Voxel tools
  • :voxel: Improved Paint tools line and brush tools when used on voxels
  • :paint: Improved Paint tools when used on texture with right mouse button (draw transparent on textures)
  • :cubik: .cubik format now saves Display Settings
  • :cubik: .cubik format now saves origin and model box
  • :preview: Display settings modifications are undo/redo-able
  • :mesh: Implemented Undo/Redo for Voxelization function
  • :mesh: Added new function to Mesh edit-mode "Clear meshes textures"
  • :mesh: Added confirmation message box on Mesh edit-mode functions when no selection or no mesh
  • :voxel: Added a new "Convert voxels to elements" function which generates an atlas for a lot less elements but bigger texture
  • :element: Implemented better name for texture generated after conversion from voxels to elements
  • :cubik: Cubik Studio now displays a message box when an update is available and allows to launch Cubik Updater easily
  • :cubik: Cubik Studio now displays a message box on first launch after being updated with possibility to read changelog online
:3 Bugs:
  • Removed black square in UI on bottom left corner
  • Fixed broken functions on buttons "Show", "Hide", "Lock" and "Unlock"
  • Added an error if "Share on Sketchfab" option is selected but API token is missing
  • Improved overall stability, specifically on MacOSX
  • Fixed bug preventing dynamic dropdowns to be displayed (like presets and textures)
  • Fixed bug on redo conversion to elements which was displaying wrong texture on elements
  • Fixed bug with "Share on Sketchfab" function not working if mesh exporters are disabled
  • Fixed bug which produced black elements after voxel conversion
  • Fixed bug on undo conversion to voxels which was keeping generated texture
  • Fixed bug with not undo-able Material Manager functions "Create atlas"
  • Fixed bug with non working function "Views" > "Delete all backgrounds"
  • Fixed several bugs when actions modifying element(s) textures were undone
  • Fixed bug with pasted UVs which was not disabling "Snap UV" option
This is not a mandatory update but it is recommended to download it knowing it improves performances and fix critical bugs on MacOSX ;)
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Sphax
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Re: Changelog: version 2.1

Post by McMakistein » 11 Nov 2016, 09:09

Wohoo! Thanks for the quick update! Hype! :)
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McMakistein
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