Hi there!
Could anyone please help how could i avoid the colors messing up when creating elements from voxels?
I tried both palette and atlas methods, but no luck.
Or if this should happen, what are the next steps to regain the "original voxel colors"?
I need them to be elements so i can make the blade translucent.
Thanks for the help!
Voxel to element color mess up [Solved]
- RiCkYB_667
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- Joined: 01 Jun 2018, 22:56
Re: Voxel to element color mess up
You just need to disable element shading or set all of the element shades to white.

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- Cookiesnom
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Re: Voxel to element color mess up [Solved]
Oh that's neat. I must have missed that setting.
Anyways i found that ingame it looks just fine.
Thanks for the help!
Anyways i found that ingame it looks just fine.
Thanks for the help!
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- RiCkYB_667
- Supporter
- Posts: 7
- Joined: 01 Jun 2018, 22:56
Re: Voxel to element color mess up
And knowing you are using "Noise", you should convert your voxels with Atlas (not palette) to discrease number of elements.
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