Uv-Bleeding Feature Bug  [Solved]

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Uv-Bleeding Feature Bug

Post by creatorLabs » 30 Jan 2018, 18:58

Bug Report:
The function "Avoid bleeding textures" is not working. It is not modifying the UV-mapping at all.

Thank you for your answers!
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creatorLabs
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Re: Uv-Bleeding Feature Bug  [Solved]

Post by Sphax » 12 Feb 2018, 12:05

Should be fixed in 2.9
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Sphax
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