1.- Decimal UVs
Since decimal UVs aren't a thing, it messes up the texture render in the entity (caused maybe when having 0.5-sized elements in the model)
http://prntscr.com/fqj1a0
2.- Element label names
The checkbox option that adds element label names to the exported file makes MCPE reject the model file
Suggestion: instead of adding a member to the JSON, make that option add a '// element name thingy #24' comment with the element name
http://prntscr.com/fqj2m2
3.- Weird texture exporting
Those semitransparent grey pixels aren't supposed to be there, and happens when exporting the model to MCPE format
http://prntscr.com/fqj3mx
I am sure you guys will be able to fix it, and I would greatly appreciate it
