[fixed]after last updait none of my models wil export good

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[fixed]after last updait none of my models wil export good

Post by phoxyboy » 12 Jun 2017, 14:36

all my old models exported goed but now they wont.
i have made 3 models after the updait and when i export it for minecraft. they ar a 1 block with purpel and black. if i load my old models they wil export normaly. what can be the problem?
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Last edited by phoxyboy on 26 Jun 2017, 20:50, edited 1 time in total.
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Re: after last updait none of my models wil export good

Post by Sphax » 13 Jun 2017, 20:39

attach the .cubik files here and I'll have a look.

You can also attach here the exported JSON so we could see if somewhere went wrong with json export.

Without none of that, nobody can help
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Re: after last updait none of my models wil export good

Post by phoxyboy » 14 Jun 2017, 08:40

this are the models

the old model
freefall model.cubik
(4.71 KiB) Downloaded 349 times
the new model
magicgarden.cubik
(9.6 KiB) Downloaded 357 times
tnx for reminding me @sphax
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Re: after last updait none of my models wil export good

Post by Sphax » 17 Jun 2017, 06:57

In what format do you try to export?
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Re: after last updait none of my models wil export good

Post by Sphax » 17 Jun 2017, 07:04

The model "freefall" works perfectly (after you fixed a freely rotated element) but the model "magicgarden" doesn't work because some elements are out of boundaries. Minecraft is not precise about out of bounds and does not take in account rotated elements.

So if an element with angle is out of bound without that angle, the whole model model will not load, creating that purple block.
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Re: after last updait none of my models wil export good

Post by phoxyboy » 19 Jun 2017, 13:35

Sphax wrote: 17 Jun 2017, 07:04 The model "freefall" works perfectly (after you fixed a freely rotated element) but the model "magicgarden" doesn't work because some elements are out of boundaries. Minecraft is not precise about out of bounds and does not take in account rotated elements.

So if an element with angle is out of bound without that angle, the whole model model will not load, creating that purple block.
first i was thinking that to but i just made a 1 blok model and having the same problem the blok was 1 pixel at all sides smaller.

the file
test.cubik
(1.62 KiB) Downloaded 306 times
in game
2017-06-19_15.30.57.png
Sphax wrote: 17 Jun 2017, 06:57 In what format do you try to export?
into a .JSON file

idk what i am doing wrong.
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