3d Mobs/Entities?! [Please Help]  [Solved]

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3d Mobs/Entities?! [Please Help]

Post by MinerYT » 19 Apr 2017, 20:29

So Recently I saw a video by "FizzyChicken" or two actually which showcase changing entities into a different look (with a resourcepack). I saw in Cubik a "jpm" if thats the right thing where do I put the file in? (Also I know thats its optifine)..

-MinerYT :cubik:
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Last edited by MinerYT on 23 Apr 2017, 02:07, edited 2 times in total.
Hello I am Miner I'm a Modeler...not the best but not the worst....I'm will I to answer the questions that I've ask d myself before so no one goes through the stress...
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Re: 3d Mobs/Entities?! [Please Help]

Post by PanicPenguin » 20 Apr 2017, 01:43

You can but you need optifine, although I made many mobs using item durability, a plugin, and animation. The problem with this is with the plugin, it is possible with MythicMobs but it is very hard to configure.
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Re: 3d Mobs/Entities?! [Please Help]

Post by MinerYT » 20 Apr 2017, 13:28

PanicPenguin wrote: 20 Apr 2017, 01:43 You can but you need optifine, although I made many mobs using item durability, a plugin, and animation. The problem with this is with the plugin, it is possible with MythicMobs but it is very hard to configure.
I know durabilities but how did you do custom mobs(with a resource pack).. and what file do you put it in
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Re: 3d Mobs/Entities?! [Please Help]

Post by CaptainGalax » 26 Apr 2017, 19:57

MinerYT wrote: 20 Apr 2017, 13:28
PanicPenguin wrote: 20 Apr 2017, 01:43 You can but you need optifine, although I made many mobs using item durability, a plugin, and animation. The problem with this is with the plugin, it is possible with MythicMobs but it is very hard to configure.
I know durabilities but how did you do custom mobs(with a resource pack).. and what file do you put it in
https://www.youtube.com/watch?v=tU5aWbkLTNY
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Re: 3d Mobs/Entities?! [Please Help]

Post by MinerYT » 29 Apr 2017, 14:23

CaptainGalax wrote: 26 Apr 2017, 19:57
MinerYT wrote: 20 Apr 2017, 13:28
PanicPenguin wrote: 20 Apr 2017, 01:43 You can but you need optifine, although I made many mobs using item durability, a plugin, and animation. The problem with this is with the plugin, it is possible with MythicMobs but it is very hard to configure.
I know durabilities but how did you do custom mobs(with a resource pack).. and what file do you put it in
https://www.youtube.com/watch?v=tU5aWbkLTNY
It's in another language....
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Hello I am Miner I'm a Modeler...not the best but not the worst....I'm will I to answer the questions that I've ask d myself before so no one goes through the stress...
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Re: 3d Mobs/Entities?! [Please Help]  [Solved]

Post by Sphax » 08 May 2017, 13:54

To create 3D models for entities, you can use Cubik (for modeling) and Optifine (for rendering in game).

Cubik only export JPM files which are basically a 3D model to be used as a "bone".
Optifine needs JEM + JPM(s). JEM defines how an entity is built. It's in this file that you can "link" different JPM files to attach models to the different bones of the entity.

A "bone" can be anything composing the body of the entity (head, legs, arms, torso, etc).

I invite you then to read the Optifine JEM and JPM description. They are JSON and thanks to Cubik you just need to learn JEM format.

Documentation here: https://github.com/sp614x/optifine/tree ... ineDoc/doc
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