Faster UV Mapping?

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Faster UV Mapping?

Post by LevStoy » 16 Apr 2017, 18:07

I have 344 elements and i don't want to uv map all with one by one. Is there any way to do it quicly?
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LevStoy
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Re: Faster UV Mapping?

Post by Sphax » 17 Apr 2017, 09:48

It all depends on what you want to do, what are your textures and what kind of mapping you want... More details are welcome to give you better help.
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