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by variss » 14 Jan 2017, 07:48
Hiya, So I have made a model of a skeleton's ribcage and I would like it to cover the body from head to toe when placed on the head, I have scaled it to how I like it and to fit the way I wanted when in the preview, I apply the changes and add it to my texture pack but when I join the game it is not the correct size. any reason for this or a way to fix this?
Mirecraft version: 1.9.2
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variss
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Post
by CaptainGalax » 14 Jan 2017, 08:18
What block did you use?
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Post
by variss » 14 Jan 2017, 08:52
CaptainGalax wrote: 14 Jan 2017, 08:18
What block did you use?
I used the blue wool block
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variss
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by CaptainGalax » 14 Jan 2017, 10:21
variss wrote: 14 Jan 2017, 08:52
CaptainGalax wrote: 14 Jan 2017, 08:18
What block did you use?
I used the blue wool block
Wool block is too small. (i think) the preview can only do the block size if you´re use a block.
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CaptainGalax
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by Sphax » 14 Jan 2017, 15:04
I would need your .cubik file to test
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Post
by variss » 14 Jan 2017, 23:24
Here You Go.
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Attachments
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Head One.cubik
- (56.9 KiB) Downloaded 283 times
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variss
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