How to use the models in Minecraft  [Solved]

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How to use the models in Minecraft

Post by bigtryguy » 29 Dec 2016, 18:51

Hello.

I'm new to using Cubik Studio, and have just finished my first model and would like to use it in a Minecraft resource pack. I have successfully exported the .json file and moved it to the models folder, however, the model is unchanged in-game. I have looked around some, but I can't find any up to date information on how. Would anyone be able to find a tutorial, or explain it?

Thanks.
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bigtryguy
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Re: How to use the models in Minecraft

Post by CaptainGalax » 30 Dec 2016, 09:34

bigtryguy wrote: 29 Dec 2016, 18:51 Hello.

I'm new to using Cubik Studio, and have just finished my first model and would like to use it in a Minecraft resource pack. I have successfully exported the .json file and moved it to the models folder, however, the model is unchanged in-game. I have looked around some, but I can't find any up to date information on how. Would anyone be able to find a tutorial, or explain it?

Thanks.
What block did you use? Have you the right Name? Have the .json a error?
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Re: How to use the models in Minecraft

Post by bigtryguy » 30 Dec 2016, 21:43

CaptainGalax wrote: 30 Dec 2016, 09:34 What block did you use? Have you the right Name? Have the .json a error?
I'm trying to use it to replace a wood log. The name I have the file saved as is log_oak.json, the same as the texture file. Its saved in the assets/minecraft/models/blocks. I'm not getting any errors, its just displaying the default wood model. I'm guessing I need a blockstates file or something, but as I said, I couldn't find any info on it. Thanks for the help.
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Re: How to use the models in Minecraft  [Solved]

Post by Ryugo0 » 30 Dec 2016, 23:14

bigtryguy wrote: 30 Dec 2016, 21:43
CaptainGalax wrote: 30 Dec 2016, 09:34 What block did you use? Have you the right Name? Have the .json a error?
I'm trying to use it to replace a wood log. The name I have the file saved as is log_oak.json, the same as the texture file. Its saved in the assets/minecraft/models/blocks. I'm not getting any errors, its just displaying the default wood model. I'm guessing I need a blockstates file or something, but as I said, I couldn't find any info on it. Thanks for the help.
The right name for oak log is "oak_log.json" and not "log_oak.json"
And your json file must be in assets/minecraft/models/block NOT "/blockS" :D
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Re: How to use the models in Minecraft

Post by bigtryguy » 31 Dec 2016, 01:44

Ryugo0 wrote: 30 Dec 2016, 23:14
bigtryguy wrote: 30 Dec 2016, 21:43
CaptainGalax wrote: 30 Dec 2016, 09:34 What block did you use? Have you the right Name? Have the .json a error?
I'm trying to use it to replace a wood log. The name I have the file saved as is log_oak.json, the same as the texture file. Its saved in the assets/minecraft/models/blocks. I'm not getting any errors, its just displaying the default wood model. I'm guessing I need a blockstates file or something, but as I said, I couldn't find any info on it. Thanks for the help.
The right name for oak log is "oak_log.json" and not "log_oak.json"
And your json file must be in assets/minecraft/models/block NOT "/blockS" :D
I'm dumb. Sorry about that, and thanks again.
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