Questions about usability of the tool.  [Solved]

Get help and support for using Cubik Studio.
Post Reply

Questions about usability of the tool.

Post by Deathawaits4 » 27 Dec 2016, 21:57

hei guys, im now long on the search for a good 3d tool for minecraft. I used techne before, but rotating more blocks at once is very messy with techne and just does not look good.

So since i read cubik is pretty handy with a good interface AND beeing able to rotate blocks and parent them together, i realy think im going to buy it.

But, before i do that, i need to know if i can export models for a minecraft mod and not only ressourcepacks. Can i create a Monster and actually export it as a entity? Can i create weapons and export them as a ingame item? Im very well aware, that i need to add code for it and that the tool wont do it for me, but i need the block rotations and offsets and textures to be applied to my model.

Thank you in advance
x
User avatar
Deathawaits4
Supporter
Posts: 9
Joined: 27 Dec 2016, 21:45

Re: Questions about usability of the tool.  [Solved]

Post by Sphax » 28 Dec 2016, 12:22

Cubik Studio currently has 2 formats for Minecraft:
- MC 3D Model JSON: Official 3D format for Minecraft blocks and items, commonly used in ResourcePacks and MC servers (using server side RP)
- Optifine JPM: Custom 3D format for Optifine to customize Entities and Entities parts. Useful to replace or attach 3D models to any entity part. This is visible for anyone using Optifine and same RP

Cubik Studio has 2 other formats planned in future updates:
- MC PE 3D Model JSON: Officiel 3D format used in Minecraft PE/W10/AppleTV/XBox/Playstation editions for custom entities
- Java class: Custom "format" which will help Modders to code using 3D custom made 3D models. This is not really a 3D format but more a set of methods using Forge examples.
x
User avatar
Sphax
Admin
Posts: 1314
Joined: 10 Nov 2011, 10:44

Re: Questions about usability of the tool.

Post by Deathawaits4 » 28 Dec 2016, 12:29

Okay thank you. If the new set of formats are released, ill buy it because that is exactly what i am looking for :P
x
User avatar
Deathawaits4
Supporter
Posts: 9
Joined: 27 Dec 2016, 21:45

Re: Questions about usability of the tool.

Post by Sphax » 28 Dec 2016, 12:31

You can also purchase it now to support us and help us bring new features asap. :D
x
User avatar
Sphax
Admin
Posts: 1314
Joined: 10 Nov 2011, 10:44

Re: Questions about usability of the tool.

Post by Deathawaits4 » 28 Dec 2016, 13:01

I will if my models i create now can be exported to java class in a later date :)
x
User avatar
Deathawaits4
Supporter
Posts: 9
Joined: 27 Dec 2016, 21:45

Re: Questions about usability of the tool.

Post by javanderford » 15 Feb 2017, 03:03

I'm thankful that you commented on the addition of Minecraft PE export tools coming up. That is exactly what I was looking for when I purchased the program and have been racking my mind around how to create an entity JSON file for Minecraft Windows 10 edition. Is there any hint to when we may expect the next update?
x
User avatar
javanderford
Supporter
Posts: 1
Joined: 14 Feb 2017, 04:37

Re: Questions about usability of the tool.

Post by Sphax » 16 Feb 2017, 12:31

@javanderford : I don't know yet but PE entities is a high priority in todolist ;)
x
User avatar
Sphax
Admin
Posts: 1314
Joined: 10 Nov 2011, 10:44

Post Reply

Return to “Help Centre”