Voxel to element color mess up  [Solved]

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Voxel to element color mess up

Post by RiCkYB_667 » 02 Jun 2018, 22:49

Hi there!

Could anyone please help how could i avoid the colors messing up when creating elements from voxels?
I tried both palette and atlas methods, but no luck.
Or if this should happen, what are the next steps to regain the "original voxel colors"?

I need them to be elements so i can make the blade translucent.
Conversionerror.png
Thanks for the help!
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Re: Voxel to element color mess up

Post by Cookiesnom » 03 Jun 2018, 23:56

You just need to disable element shading or set all of the element shades to white.

Image
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Re: Voxel to element color mess up  [Solved]

Post by RiCkYB_667 » 04 Jun 2018, 20:31

Oh that's neat. I must have missed that setting.
Anyways i found that ingame it looks just fine.

Thanks for the help!
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Re: Voxel to element color mess up

Post by Sphax » 08 Jun 2018, 17:58

And knowing you are using "Noise", you should convert your voxels with Atlas (not palette) to discrease number of elements.
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