Get help and support for using Cubik Studio.
Post
by FantomWolfGaming » 16 Jul 2017, 09:12
Hey,
I found this resource pack online with really cool item models:

and i was wondering how are these are models made? Are there any techniques?
Best Regards
~FantomWolfGaming
0 x
-
FantomWolfGaming
- Early Adopter
- Posts: 11
- Joined: 11 Apr 2017, 15:13
- Likes:
1 x
Post
by Sphax » 16 Jul 2017, 14:09
They looks like made with Cubik Studio and voxel tools
0 x
-
Sphax
- Admin
- Posts: 1314
- Joined: 10 Nov 2011, 10:44
- Likes:
70 x | 223 x
Post
by FantomWolfGaming » 16 Jul 2017, 15:10
Thanks! but also how do the texture fit? I can't quite understand it for example heres the texture for the golden desert eagle (bottom right corner):

Do you think the texture is done with photo editing programs
or just with cubik studio's paint on voxels tool?
0 x
-
FantomWolfGaming
- Early Adopter
- Posts: 11
- Joined: 11 Apr 2017, 15:13
- Likes:
1 x
Post
by Sphax » 17 Jul 2017, 15:12
That looks like a texture atlas, similar to the one Cubik generate when you convert voxels to elements
0 x
-
Sphax
- Admin
- Posts: 1314
- Joined: 10 Nov 2011, 10:44
- Likes:
70 x | 223 x
Return to “Help Centre”