Extension: ".js / .json"
Format name: Minecraft Bedrock Edition Entity
Used by: Bedrock Edition
Specs: Already implemented in Cubik Studio
Format Changes description:
Can you make the exportation of rotated elements keeping the rotation of elements by generating bones that have their rotation associated to these elements? For example, if I have an element that has 45 degrees rotation, when it exports, export the element has usual but include it in a bone positionned at the origin of the element and having its rotation.
I hope you understand my request. Have you tried this before ? Also can you add the possibility to make bones or groups of elements ? And to generate them automatically based on certains criteria ? Like rotations.
Thank you for reading me and have a nice day, I really enjoy cubik studio.