Search found 51 matches

by JTK222
20 May 2017, 21:13
Forum: Suggestions
Topic: Export as Java [Solved]
Replies: 22
Views: 24783

Re: Export as Java [Solved]

Ehm... I just noticed that you should uncomment the code that I have commented for animations only. market a little bit to much of it D:
(Just setupRotationAngles is for animations), And instead of just

this.BodyCenter.render(scale);

This should be done for every element except you want to add ...
by JTK222
20 May 2017, 21:01
Forum: Suggestions
Topic: Export as Java [Solved]
Replies: 22
Views: 24783

Re: Export as Java [Solved]

Ehm... took a look at it and nope, Minecraft doesn't allow half cubes (unless I and a giant amount of other modders missed something)
However I noticed there is an other vvariant of this method that might be even better.

addBox(String partName, float offX, float offY, float offZ, int width, int ...
by JTK222
20 May 2017, 18:31
Forum: Suggestions
Topic: Export as Java [Solved]
Replies: 22
Views: 24783

Re: Export as Java [Solved]

It wouldn't be an easy way, but... would it be ok if somebody creates a mod work space where you have just to paste the code to be able to test it?
by JTK222
18 May 2017, 08:02
Forum: Suggestions
Topic: 1.8.9 Format [Solved]
Replies: 11
Views: 17213

Re: 1.8.9 Format [Solved]

Json Files.
by JTK222
17 May 2017, 21:00
Forum: Suggestions
Topic: 1.8.9 Format [Solved]
Replies: 11
Views: 17213

Re: 1.8.9 Format [Solved]

Ok, does somebody maybe have a version of a model for 1.8 and 1.9+?
(If possible with relativly same ingame possitions) I need to know what the differences are so I can make it.
by JTK222
17 May 2017, 06:40
Forum: Suggestions
Topic: 1.8.9 Format [Solved]
Replies: 11
Views: 17213

Re: 1.8.9 Format [Solved]

Ok, as this has been asked for so many times and it hasn't been added yet I want to make you a suggestion:

Somebody tell me the exact differences between 1.8 and 1.9+ Models and I will try to make a parser for them.
by JTK222
25 Apr 2017, 06:34
Forum: Suggestions
Topic: Export as Java [Solved]
Replies: 22
Views: 24783

Re: Export as Java [Solved]

@Sphax I think the best for this would be to make it more of a raw format and giving users the possibility to add a template where the raw data is pasted into.
like for a template:

%originX%, %originY%, %originZ%, %width%, %height%, %depth%; %offsetX%, %offsetY%, %offsetZ%, %rotX%, %rotY%, %rotZ ...
by JTK222
21 Apr 2017, 08:12
Forum: Suggestions
Topic: Player Animations
Replies: 0
Views: 2195

Player Animations

Location: Preview :preview:
Option name: Animate
Option type: Radio-box (multiple choice)

Option action when enabled/disabled/clicked:
Add the 4 Main Animations of a player considering Items.
Containing Drinking, Eating, Bow Pulling and Blocking.

Mainly because that might be useful to ...
by JTK222
17 Mar 2017, 16:57
Forum: Showcase
Topic: RPG - Broad Sword
Replies: 2
Views: 3129

Re: RPG - Broad Sword

The blade seems way to thik compared to the handle. but I guess you made it using voxels? So it cannot be changed.
But otherwise I like it ^^

Edit: The shading seems to carefull and might be a little bit stronger at least I haven't noticed that there is any shading before I zoomed in.
by JTK222
30 Jan 2017, 16:32
Forum: Suggestions
Topic: Multiple Angles of Rotation for .jpm [Solved]
Replies: 2
Views: 3025

Re: [Sugestion]: Multiple Angles of Rotation for .jpm [Solved]

Thats all already possible. At least the rotation and the optfine element export.

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