Search found 12 matches

by Toothpick
06 Jan 2019, 04:46
Forum: Suggestions
Topic: Snapping
Replies: 0
Views: 3171

Snapping

Location: Somewhere on the main interface
Option name: Snapping
Option type: Checkbox

Option action when enabled/disabled/clicked:
enabled: All corners of rotated elements snap to the grid. It would be good if the grid size was adjustable.
disabled: as currently happens.
by Toothpick
06 Jan 2019, 04:38
Forum: Suggestions
Topic: Element grouping
Replies: 1
Views: 3392

Element grouping

It would be good if elements could be grouped (maybe into sub-folders?) to make it easy to manipulate parts of your model when you have lots of elements. That way you could quickly select / deselect parts of your model and only have your actions impact the parts of the model you want to change.
by Toothpick
06 Jan 2019, 04:36
Forum: Suggestions
Topic: Element upscale/downscale
Replies: 0
Views: 2978

Element upscale/downscale

Edit mode: Element
Location: Element menu
Function name: Holes
Function icon: TNT

Function action details:
Allows elements to be upscaled/downscaled the same way voxels can be. Current element scaling (when scaling a group of elements) scales them in place and doesn't preserve the distance between ...
by Toothpick
05 Jan 2019, 02:50
Forum: Suggestions
Topic: Allow pasted elements to be pasted where they were copied from [Solved]
Replies: 1
Views: 7184

Allow pasted elements to be pasted where they were copied from [Solved]

Location: Settings
Option name: Paste location
Option type: Radio-box (multiple choice)

Option action when enabled/disabled/clicked:
Currently when you paste, the pasted item starts at the same location every time (the blueprint location). It would be good to have this configurable so that you ...
by Toothpick
05 Jan 2019, 01:39
Forum: Suggestions
Topic: Allow camera rotation with right mouse button
Replies: 0
Views: 2963

Allow camera rotation with right mouse button

Location:[/b Preferences
Option name: Camera mode
Option type: Checkbox (on/off)

Option action when enabled/disabled/clicked:
Allow the right mouse button to be used to rotate the camera. Deletion of voxels would then be done using a keyboard modifier - eg. ctrl or shift.
by Toothpick
05 Jan 2019, 01:35
Forum: Suggestions
Topic: Delete confirmation setting [Solved]
Replies: 1
Views: 7229

Delete confirmation setting [Solved]

Location:Settings
Option name: Delete confirmation
Option type: Checkbox (on/off)

Option action when enabled/disabled/clicked:
Enable you to delete without confirmation each time you delete an element
by Toothpick
05 Jan 2019, 01:27
Forum: Suggestions
Topic: Extrusion tool should be able to be used with mouse drag
Replies: 0
Views: 2969

Extrusion tool should be able to be used with mouse drag

If I want to extrude a face 15 times, I would like to be able to click and hold the mouse button while dragging the mouse until it's the right size, rather than having to click 15 times.
by Toothpick
05 Jan 2019, 01:21
Forum: Suggestions
Topic: Model properties "defaults" should be saved
Replies: 0
Views: 2965

Model properties "defaults" should be saved

I shouldn't have to check all the settings I want each time I create a new model - settings like restrict rotations that I want turned off for all my models - should be able to be changed and saved as a default setting.
by Toothpick
05 Jan 2019, 01:17
Forum: Suggestions
Topic: Scale tool to scale from each side
Replies: 0
Views: 3062

Scale tool to scale from each side

Location: Scale tool
Option name: Scale from centre
Option type: Checkbox (on/off)

Option action when enabled/disabled/clicked:
Currently if you scale on an axis, it makes one side bigger or smaller. It would be good if the scale tool was more like a "move side" tool so that the side you click ...
by Toothpick
03 Jan 2019, 10:34
Forum: Help Centre
Topic: Bug scaling voxel model
Replies: 0
Views: 1999

Bug scaling voxel model

I've got a voxel model that I've imported from MagicaVoxel. It's approx 126x40x40 voxels. I've used "Upscale x2" to make it bigger. Cubik hung for a while then slowly started drawing a few parts of the model. I've now got approximately 20% of my model showing, the rest isn't there. If I then convert ...

Go to advanced search