I just got 2.9 and created a simple model to try out the java exporter.
Things still seem off a bit.
I've attached a screenshot of my crude model in Cubik and a shot of how it is rendering in game.
This is the generated java Model code.
textureWidth = 64;
textureHeight = 64;
e1_Head = new ...
Search found 3 matches
- 26 Feb 2018, 09:01
- Forum: Help Centre
- Topic: Java Exporter still broken in 2.9?
- Replies: 2
- Views: 2732
- 26 Jan 2018, 21:15
- Forum: Help Centre
- Topic: ETA on version 2.9 and Java exporter fixes? [Solved]
- Replies: 2
- Views: 2409
Re: ETA on version 2.9 and Java exporter fixes? [Solved]
For what its worth the changes look pretty simple. The Y direction needs to be flipped and there seems to be Z offset being double applied to both rotationPoint and the box offset.
- 25 Jan 2018, 17:42
- Forum: Help Centre
- Topic: ETA on version 2.9 and Java exporter fixes? [Solved]
- Replies: 2
- Views: 2409
ETA on version 2.9 and Java exporter fixes? [Solved]
I know its been mentioned that the java exporter is buggy/broken. Models I export don't show up correctly in game (which I'm guessing is the problem)
Any idea when 2.9 will be out with fixes for it?
Any idea when 2.9 will be out with fixes for it?