Bug Report:
The function "Avoid bleeding textures" is not working. It is not modifying the UV-mapping at all.
Thank you for your answers!
Search found 2 matches
- 30 Jan 2018, 18:58
- Forum: Help Centre
- Topic: Uv-Bleeding Feature Bug [Solved]
- Replies: 1
- Views: 1439
- 09 Jan 2018, 18:00
- Forum: Help Centre
- Topic: Decimal points | Decimals are too long [Solved]
- Replies: 2
- Views: 1761
Decimal points | Decimals are too long [Solved]
Is it possible to set the number of decimals? Because my problem is that whenever i use the feature "Apply UV mapping with world coordinates to selected elements" (which is very helpful), the decimals are getting very long...
{
"__comment": "down_addon",
"from": [ 0, -0.25, 15 ],
"to": [ 1, 0 ...
{
"__comment": "down_addon",
"from": [ 0, -0.25, 15 ],
"to": [ 1, 0 ...