I have a problem with materials. When I export a model and then try to import it via worldedit it says "Schematic file is missing a "Materials" tag"
When I go to Model properties and Map options, all the materials are assigned correctly.
Search found 4 matches
- 18 Feb 2019, 12:49
- Forum: Tutorials
- Topic: Schematic Exporter
- Replies: 12
- Views: 104709
- 27 Aug 2018, 08:54
- Forum: Suggestions
- Topic: Fix the damn .java exporter already
- Replies: 2
- Views: 3958
Fix the damn .java exporter already
I've bought Cubik for this one feature - to be able to make voxel models, then convert them to primitives and export in .java to use them in my 1.7.10 minecraft mods. However it didn't work right (you know what the problem is - rotation and position of the models are completely off) and I continued ...
- 25 Aug 2018, 20:30
- Forum: Help Centre
- Topic: How can I make my 3d models work with versions like 1.7.10 [Solved]
- Replies: 5
- Views: 4370
Re: How can I make my 3d models work with versions like 1.7.10 [Solved]
was it fixed yet? I've tried it again today and the exported model is still all messed up.
- 18 Sep 2017, 10:15
- Forum: Help Centre
- Topic: How can I make my 3d models work with versions like 1.7.10 [Solved]
- Replies: 5
- Views: 4370
Re: How can I make my 3d models work with versions like 1.7.10 [Solved]
I have the same question. I have a really old map on 1.7.10 and can't upgrade because of all the mods installed (half the buildings would disappear). I decided to make my own custom models, so I started using Tabula. After a while of trying to make a simple model in it I started to look around for a ...