Search found 4 matches
- 02 Jul 2018, 19:45
- Forum: Help Centre
- Topic: Bow pulling models not working [Solved]
- Replies: 2
- Views: 5062
Re: Bow pulling models not working [Solved]
So the issue I think your having is that when you created a model for the bow, you replaced all the overrides for the pulling animation.
{
"parent": "item/generated",
"textures": {
"layer0": "items/bow_standby"
},
"display": {
"thirdperson_righthand": {
"rotation": [ -80, 260, -40 ...
- 01 Jul 2018, 16:42
- Forum: Help Centre
- Topic: Bow pulling models not working [Solved]
- Replies: 2
- Views: 5062
Bow pulling models not working [Solved]
So I created a model for each of the bow_pulling_0/1/2.json and one for the bow.json itself but the individual models are not used when I pull my bow in-game, from what I heard you need to put a piece of the default bow.json code into your custom bow.json but I don't know what and where, if anyone ...
- 26 Jun 2018, 15:18
- Forum: Help Centre
- Topic: missing texture with shields [Solved]
- Replies: 2
- Views: 2336
Re: missing texture with shields [Solved]
thank you,a I fixed itHanFox wrote: 26 Jun 2018, 15:13 Replacing models all work the same. You just need to make sure the defined paths are correct in the JSON.
A small resourcepack showing your shield changes would help to figure out the issue.
- 26 Jun 2018, 14:46
- Forum: Help Centre
- Topic: missing texture with shields [Solved]
- Replies: 2
- Views: 2336
missing texture with shields [Solved]
So I created a shield model for minecraft and when I get into the game it has the "missing texture" texture, I did load the texture onto the model in cubik itself and saved it in a folder named "custom" in the textures folder. Do I have to put the texture somewhere else with shields?