Search found 16 matches
- 01 Mar 2018, 09:38
- Forum: Tutorials
- Topic: Schematic Exporter
- Replies: 12
- Views: 106897
Re: Schematic Exporter
I tried exporting my element model and the output schematic file was corrupted
- 25 Feb 2018, 06:40
- Forum: Suggestions
- Topic: Rounding values
- Replies: 5
- Views: 5211
- 25 Feb 2018, 06:39
- Forum: Suggestions
- Topic: Rounding values
- Replies: 5
- Views: 5211
Re: Rounding values
Yes, this is for Bedrock. This happens whenever I move the whole model to another X or Z position. An element can display X: 6 Y: 5.5 Z: 8 as position after moving the whole model to another place, for example, but when it is exported to Bedrock, the position of that element changes to X: 5.999996 Y ...
- 18 Dec 2017, 04:32
- Forum: Suggestions
- Topic: Make same name for elements to export MCPE entities with bones!
- Replies: 2
- Views: 4081
Re: Make same name for elements to export MCPE entities with bones!
Any progress on this as of now?
- 18 Dec 2017, 04:15
- Forum: Suggestions
- Topic: Rounding values
- Replies: 5
- Views: 5211
Re: Rounding values
I just attached the file to this comment. Please answer ASAP
- 10 Sep 2017, 04:53
- Forum: Suggestions
- Topic: Rounding values
- Replies: 5
- Views: 5211
Rounding values
Cubik Studio rounding origin and pivot values when exporting and when modeling is annoying.
This is how Cubik Studio exports my model parts' origin
http://i.imgur.com/pl6NcWh.png
...and this is how it should be exported.
http://i.imgur.com/dusXdI5.png
Please don't come up with the "you can ...
This is how Cubik Studio exports my model parts' origin
http://i.imgur.com/pl6NcWh.png
...and this is how it should be exported.
http://i.imgur.com/dusXdI5.png
Please don't come up with the "you can ...
- 10 Jul 2017, 20:48
- Forum: Help Centre
- Topic: Exporting to mcpe entity: texture is not working perfectly. [Solved]
- Replies: 11
- Views: 7031
Re: Exporting to mcpe entity: texture is not working perfectly. [Solved]
How did you solve it?
- 09 Jul 2017, 05:59
- Forum: Suggestions
- Topic: Origin and position syncronization [Solved]
- Replies: 2
- Views: 7540
Origin and position syncronization [Solved]
Edit mode: Element 
Location: Edit
Function name: Set all elements position as its origin
Function icon: The red, green, and red xyz arrows
Function action details:
Will set all the selected elements' position as their origin for MCPE models

Location: Edit
Function name: Set all elements position as its origin
Function icon: The red, green, and red xyz arrows
Function action details:
Will set all the selected elements' position as their origin for MCPE models
- 06 Jul 2017, 00:03
- Forum: Help Centre
- Topic: Rotating full model
- Replies: 1
- Views: 1853
Rotating full model
When rotating my full model with the "Rotate model +90° on Z axis" option, my exisiting rotated elements very not visually the same as they were before using the option. The pre-rotated elements were not rotated 90° plus the rotation they already had.
- 04 Jul 2017, 00:30
- Forum: Help Centre
- Topic: [BUG] Cubik wrong MCPE exporting
- Replies: 5
- Views: 3504
Re: [BUG] Cubik wrong MCPE exporting
It would be cool to be able to resize the bounding box, is that possible?