Hello, what are the allowed rotations for minecraft? I know there's an option to restrict rotations in cubik, justs curious tho. I know its something like 12.5, 25,
maybe 7.5?
Search found 38 matches
- 12 Mar 2018, 23:52
- Forum: Help Centre
- Topic: What are all the allowed rotations for elements? [Solved]
- Replies: 2
- Views: 2534
Re: Baricades
nice dude, looking good!
- 22 Nov 2017, 00:46
- Forum: Help Centre
- Topic: how do i change the elements material from an atlas to a palette for a build that made from elements? [Solved]
- Replies: 1
- Views: 2117
how do i change the elements material from an atlas to a palette for a build that made from elements? [Solved]
hello, so i had a guy make a vehicle and it looks super cool but right now were trying to figure out how to turn the atlas he made(attachment named "ghost") into a simple palette (ghost2)
- 21 Aug 2017, 22:47
- Forum: Help Centre
- Topic: fuzzy lines in model
- Replies: 0
- Views: 1977
fuzzy lines in model
so basically i imported an image to cubik (image in attachments) and i clicked the check mark on avoid bleeding textures along with using the two lightning bolts but it still ended up having lines in the model ingame, kinda hard to see through the picture but its definitely very noticeable
- 13 Aug 2017, 21:52
- Forum: Help Centre
- Topic: Right hand 1st preview screen is cut short [Solved]
- Replies: 8
- Views: 4337
Re: Right hand 1st preview screen is cut short [Solved]
yea, didnt realize it had to be in full screen, but does anyone use full screen?
- 11 Aug 2017, 08:46
- Forum: Help Centre
- Topic: Right hand 1st preview screen is cut short [Solved]
- Replies: 8
- Views: 4337
Re: Right hand 1st preview screen is cut short [Solved]
here is 1920 normal fov
- 09 Aug 2017, 23:05
- Forum: Help Centre
- Topic: Right hand 1st preview screen is cut short [Solved]
- Replies: 8
- Views: 4337
Re: Right hand 1st preview screen is cut short [Solved]
it shouldn't be cutting off the screen than right? tested out different FOV settings and they didnt seem to change anything
- 07 Aug 2017, 02:39
- Forum: Help Centre
- Topic: Right hand 1st preview screen is cut short [Solved]
- Replies: 8
- Views: 4337
Re: Right hand 1st preview screen is cut short [Solved]
would it be to much trouble to allow someone to set their screen resolution size in cubik studio such as 1920x1080 ?, i've tested it out and the FOV doesn't seem to matter whether its on quake pro(max fov) or normal. but a player screen resolution changes it a bunch
- 31 Jul 2017, 21:36
- Forum: Help Centre
- Topic: trying to figure out how to add rarity overlay like this server does [Solved]
- Replies: 2
- Views: 2431
Re: trying to figure out how to add rarity overlay like this server does [Solved]
It looks like they have used an item which support tinted overlays so they just have to apply a grey texture to a plane and then tint it via a custom server.
In the 3D model, it could be a specific item model (container) with the plane and a parent to another model (content).
thank you for this ...
- 30 Jul 2017, 22:49
- Forum: Help Centre
- Topic: My own skin? [Solved]
- Replies: 4
- Views: 11326
Re: My own skin? [Solved]
Click tools in the top left -> preferences -> display http://imgur.com/a/QuKTh