Search found 22 matches
- 30 Mar 2017, 17:46
- Forum: Suggestions
- Topic: Move by X [Solved]
- Replies: 1
- Views: 2917
Move by X [Solved]
if you select a element and use the Arrow keys to move it it will Always ove with 0.2 i wish this was costumizeble to chance it to 0.1 for example this is verry ennoying lining up the elements now i have to select a element richt click it transform - move and enter 0.1 manuely but what i i wand to ...
- 20 Mar 2017, 18:37
- Forum: Suggestions
- Topic: Mirror Model
- Replies: 3
- Views: 3299
Re: Mirror Model
i woukd love to see this in aswell
- 20 Mar 2017, 18:35
- Forum: Suggestions
- Topic: Animation Tool
- Replies: 7
- Views: 5162
Re: Animation Tool
in order to create a animated model you need to know the model it self is not animated but the textures switching from normal to inviceble makig it look like its animated its poseble to create this in software/websites but the program would need to modify the texture that you made generate the ...
- 31 Jan 2017, 18:50
- Forum: Help Centre
- Topic: Armor stand shade problem when underground [Solved]
- Replies: 8
- Views: 6131
Re: Armor stand shade problem when underground [Solved]
glad i could help
- 24 Jan 2017, 18:47
- Forum: Help Centre
- Topic: painting trouble
- Replies: 5
- Views: 3524
Re: painting trouble
my problem lays in the way cubik uses the pen tool when i paint element1 his front texture red for example cubik paints element3 his front texture aswell :o
so a unque texture will not help much
take a look at 2 screenshots 1 is before the painting is applyd the second is after the paint is applyd ...
so a unque texture will not help much
take a look at 2 screenshots 1 is before the painting is applyd the second is after the paint is applyd ...
- 24 Jan 2017, 18:39
- Forum: Help Centre
- Topic: Armor stand shade problem when underground [Solved]
- Replies: 8
- Views: 6131
Re: Armor stand shade problem when underground [Solved]
as i said already try make the armourstand placed on glowstone for example this will fix it or make it inviceble
- 22 Jan 2017, 10:07
- Forum: Help Centre
- Topic: Primitive's Add-ON V2.1 (Will be worked on again soon)
- Replies: 26
- Views: 21510
Re: PrimitiveĀ“s Add-On [12th January Update] [New Changelog]
im sorry did not see there was a page2
- 22 Jan 2017, 10:04
- Forum: Help Centre
- Topic: Vox > Ele 32x cap. 2.6/7 How do I get the cap bigger
- Replies: 2
- Views: 2132
Re: Vox > Ele 32x cap. 2.6/7 How do I get the cap bigger
try this
1. go to mash and click import mash
then go to the option convert to voxel
then go to voxel and convert to element wait to it to be convrted 100%
and go to the voxel selection modefy it if you like and the convert it to elent like you you did with mash>voxel
i would recomand the 1+ elemetn ...
1. go to mash and click import mash
then go to the option convert to voxel
then go to voxel and convert to element wait to it to be convrted 100%
and go to the voxel selection modefy it if you like and the convert it to elent like you you did with mash>voxel
i would recomand the 1+ elemetn ...
- 22 Jan 2017, 09:55
- Forum: Help Centre
- Topic: Armor stand shade problem when underground [Solved]
- Replies: 8
- Views: 6131
Re: Armor stand shade problem when underground [Solved]
i think i understand your point of view
but there are a few problem
- first of all this bug is out of hands for the cubik team becuse the bug lays in the game it self mojang is reposeble for this not cubik
- reporting this to mojang using the bug tracker would not solve your problem aswell mojang is ...
but there are a few problem
- first of all this bug is out of hands for the cubik team becuse the bug lays in the game it self mojang is reposeble for this not cubik
- reporting this to mojang using the bug tracker would not solve your problem aswell mojang is ...
- 21 Jan 2017, 19:07
- Forum: Help Centre
- Topic: painting trouble
- Replies: 5
- Views: 3524
Re: painting trouble
cubik studio uses a T as a indicator no texture is apply'd when painting a element the back color will chance however the T will remain has has to be painted on its own to get rid of im not sure if this is a bug put using the fill bucked should fill the enire elemt with that color and not the ...