Search found 3 matches
- 01 May 2018, 20:06
- Forum: Suggestions
- Topic: Improving exporting of Java files for minecraft - 2
- Replies: 1
- Views: 2892
Re: Improving exporting of Java files for minecraft - 2
7) Make it so entities will auto wrap the textures around the cubes. Perhaps make that a default option.
- 01 May 2018, 20:00
- Forum: Suggestions
- Topic: Improving exporting of Java files for minecraft - 2
- Replies: 1
- Views: 2892
Improving exporting of Java files for minecraft - 2
1) e1.mirror should be set before the box is added, otherwise, it would have no effect.
2) Get rid of the setRotation(e1, 0F, 0F, 0F); after element. You can leave the method.
3) Add a new line after every element is written to the file.
4) Get rid of the e1_ prefix. I know that is what someone else ...
2) Get rid of the setRotation(e1, 0F, 0F, 0F); after element. You can leave the method.
3) Add a new line after every element is written to the file.
4) Get rid of the e1_ prefix. I know that is what someone else ...
- 30 Apr 2018, 22:41
- Forum: Help Centre
- Topic: Using Cubik Studio to model Living Entities for Minecraft
- Replies: 0
- Views: 2207
Using Cubik Studio to model Living Entities for Minecraft
I have successfully modeled and rendered an entity into a Minecraft world, the java file needed heavy editing, but no problem. The problem is that my rotation points are off and I'm having trouble getting them to be correctly placed in the world while also rendering correctly. It feels like there ...