Search found 4 matches

by MrYurihi
30 Sep 2017, 16:29
Forum: Help Centre
Topic: After you add a voxel, you have to move your mouse pointer before you can add more voxels
Replies: 0
Views: 1856

After you add a voxel, you have to move your mouse pointer before you can add more voxels

Basically the title says it all.

Steps to reproduce

1. Create a floor of voxels
2. Use the pencil tool to place a voxel.
3. Without moving your mouse pointer, try to place another one. You cane
by MrYurihi
24 Nov 2016, 23:09
Forum: Suggestions
Topic: Import MCEDIT schematic as elements with block textures on them [Solved]
Replies: 6
Views: 8843

Re: Import MCEDIT schematic as elements with block textures on them [Solved]



Import Schematic
Click on "..." in voxel edit-mode
Convert to elements
1 element per voxel
Go in Element edit-mode
Click the "Optim" button and let it delete elements without faces
Replace each texture by the texture of the ResourcePack of your choice
Done!


Warning: Converting big ...
by MrYurihi
24 Nov 2016, 16:56
Forum: Suggestions
Topic: Import MCEDIT schematic as elements with block textures on them [Solved]
Replies: 6
Views: 8843

Re: Import MCEDIT schematic as elements with block textures on them [Solved]

Sphax wrote: 20 Nov 2016, 21:08 You can do that quite easily with version 2.2 ;)
How?
by MrYurihi
20 Nov 2016, 15:27
Forum: Suggestions
Topic: Import MCEDIT schematic as elements with block textures on them [Solved]
Replies: 6
Views: 8843

Import MCEDIT schematic as elements with block textures on them [Solved]

Location: Preferances in Formats tab (maybe)
Option name: Import MCEDIT schematic as elements with block textures
Option type: Checkbox

Option action when enabled/disabled/clicked:
enabled: when importing an MCEDIT schematic, each block in the schematic imports as an element with textures to match ...

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