Search found 11 matches

by ido102003
29 Jun 2018, 16:55
Forum: Suggestions
Topic: Option to change keyboard Keybinds in Cubik [Solved]
Replies: 1
Views: 5795

Option to change keyboard Keybinds in Cubik [Solved]

Location: Preferences Option name: Keybinds Option type: Menu Description: If possible, A way for users who liked the old keybinds(the shift to arrow scale elements), I personally liked these keybinds but some probably like the new ones too, so an option for people to change it to their liking is u...
by ido102003
25 Aug 2017, 22:56
Forum: Purchase Support
Topic: Registeration Error :( [Solved]
Replies: 7
Views: 4430

Re: Registeration Error :( [Solved]

i fixed this problem, thanks for the help!
by ido102003
25 Aug 2017, 12:57
Forum: Purchase Support
Topic: Registeration Error :( [Solved]
Replies: 7
Views: 4430

Re: Registeration Error :( [Solved]

Sphax wrote: 25 Aug 2017, 11:57 Please be sure to retry with latest version of Cubik Updater (redownload it)
I did. Twice.
by ido102003
24 Aug 2017, 20:50
Forum: Purchase Support
Topic: Registeration Error :( [Solved]
Replies: 7
Views: 4430

Re: Registeration Error :( [Solved]

Sphax wrote: 24 Aug 2017, 17:51 Do you see your serial (blurred by default) on website when you click on the Downlod link?
yes i see my serial blurred
by ido102003
23 Aug 2017, 16:44
Forum: Purchase Support
Topic: Registeration Error :( [Solved]
Replies: 7
Views: 4430

Re: Registeration Error :( [Solved]

Sphax wrote: 23 Aug 2017, 16:38 Verify you are entering right email and serial in fields and verify your OS is configured with correct timezone and your clock is set to right hour.
they are all correct.
by ido102003
23 Aug 2017, 14:25
Forum: Purchase Support
Topic: Registeration Error :( [Solved]
Replies: 7
Views: 4430

Registeration Error :( [Solved]

My key is not working. this is my second time installing Cubik Studio, since my pc got deleted so i had to reinstall windows, etc...
i am getting an error for the registration.
thanks, ido102003.
by ido102003
31 Mar 2017, 18:05
Forum: Suggestions
Topic: Set Default Location [Solved]
Replies: 1
Views: 3314

Set Default Location [Solved]

Location: Properties Option name: Set default location Option type: Textbox Option action when clicked: opens the file browser and lets you choose a default folder that opens when saving/exporting/importing/merging/etc. can be really useful if you haev a model library but you have to go there manual...
by ido102003
21 Feb 2017, 18:35
Forum: Suggestions
Topic: Be able to convert elements that got converted from voxels back to voxels/be able to delete the inside of a json model [Solved]
Replies: 2
Views: 3138

Re: Be able to convert elements that got converted from voxels back to voxels/be able to delete the inside of a json mod [Solved]

Converting elements back to voxels is not really possible. Elements can be voxelized but the result will not be exactly like before. However a method to hide faces that can't be seen from outside (and delete elements without faces) could be a new function You can undo voxel conversion to elements b...
by ido102003
21 Feb 2017, 14:02
Forum: Suggestions
Topic: Function suggestion: Group voxels
Replies: 0
Views: 1852

Function suggestion: Group voxels

Edit mode: Voxel :voxel: Location: Voxel Function name: Group Function icon: minecraft hand Function action details: lets you select multiple voxels and "group" them as 1 part, so you can move it and control it as 1 part, e.g i have a robot, i drag select the voxels that makes his knee, i ...
by ido102003
08 Jan 2017, 13:22
Forum: Suggestions
Topic: Be able to convert elements that got converted from voxels back to voxels/be able to delete the inside of a json model [Solved]
Replies: 2
Views: 3138

Be able to convert elements that got converted from voxels back to voxels/be able to delete the inside of a json model [Solved]

the title says everything. i think that you should be able to convert elements that already got converted from voxels BACK to voxels, or make a function which can help you delete the inside elements that you dont see from the outside, like the "keep inside empty" feature for voxels but for...

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