Search found 5 matches
- 03 Dec 2016, 13:30
- Forum: Showcase
- Topic: "Interstellar Caster" - A Minecraft vanilla custom Mob
- Replies: 4
- Views: 3399
Re: "Interstellar Caster" - A Minecraft vanilla custom Mob
Yes, the model was made with Cubik Studio but I converted it to an OBJ file so that I could import it in blender and then animate it!
- 02 Dec 2016, 22:08
- Forum: Showcase
- Topic: "Interstellar Caster" - A Minecraft vanilla custom Mob
- Replies: 4
- Views: 3399
"Interstellar Caster" - A Minecraft vanilla custom Mob
Hey guys!
I started to work on a command block contraption that should add extraterrestial mobs and an event to the game!
I already finished the block model of one of them - the Interstellar Caster!
He is supposed to be a strong alien mage that attacks similar to the evoker ...
I started to work on a command block contraption that should add extraterrestial mobs and an event to the game!
I already finished the block model of one of them - the Interstellar Caster!
He is supposed to be a strong alien mage that attacks similar to the evoker ...
- 02 Dec 2016, 22:02
- Forum: Showcase
- Topic: "Voxel Score" - A Minecraft Pistol 3D model
- Replies: 2
- Views: 2797
Re: "Voxel Score" - A Minecraft Pistol 3D model
Thank you for the kind reply! I'm working on Mob 3D models that I want to implement with command blocks. They are supposed to be alien-like creatures. I already finished one of them. A post should be out soon as well!
- 02 Dec 2016, 16:04
- Forum: Showcase
- Topic: "Voxel Score" - A Minecraft Pistol 3D model
- Replies: 2
- Views: 2797
"Voxel Score" - A Minecraft Pistol 3D model
Sooo, Hey guys,
this is one of my first 3D models I made using Cubik Studio and I have to say that I LOVE this program!
I hope you like my gun. I'm thinking of implementing it into Minecraft using Command Blocks.
this is one of my first 3D models I made using Cubik Studio and I have to say that I LOVE this program!
I hope you like my gun. I'm thinking of implementing it into Minecraft using Command Blocks.
- 10 Nov 2016, 19:31
- Forum: Help Centre
- Topic: Saved .cubik doesn't retain texture when converted to elements [Solved]
- Replies: 12
- Views: 10998
Re: Saved .cubik doesn't retain texture when converted to elements [Solved]
Do not worry. To fix this bug for now you just have to upscale and downlscale the voxels to "update" them all. Then the conversion should work fine.