Texture on a mesh
Posted: 08 Feb 2017, 20:12
Hey there!
I made a .obj file in Blender and it includes a .mtl file with the textures of it. Is there a way I can import the model in Cubik studio, then voxelize it and after the make elements of them.
I am working with minecraft here so I can't keep them meshes.
Summary:
How to apply a texture to a mesh?
EDIT:
NVM about this question I got it all fixed by myself but there's one thing that does not seem to work (or is not intended to work). On MacOS Sierra I don't seem to be able to turn my model in the 3D View. I can pane it around but not rotate it to get a better look at it.
EDIT2:
The Top bar (the bar with he apple logo) is also invisible while using Cubik Studio, I don't know if this is intended or not.
I made a .obj file in Blender and it includes a .mtl file with the textures of it. Is there a way I can import the model in Cubik studio, then voxelize it and after the make elements of them.
I am working with minecraft here so I can't keep them meshes.
Summary:
How to apply a texture to a mesh?
EDIT:
NVM about this question I got it all fixed by myself but there's one thing that does not seem to work (or is not intended to work). On MacOS Sierra I don't seem to be able to turn my model in the 3D View. I can pane it around but not rotate it to get a better look at it.
EDIT2:
The Top bar (the bar with he apple logo) is also invisible while using Cubik Studio, I don't know if this is intended or not.