Changelog: version 2.1
Posted: 10 Nov 2016, 18:01

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New function "Reset color" in Voxel tools
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Improved Paint tools line and brush tools when used on voxels
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Improved Paint tools when used on texture with right mouse button (draw transparent on textures)
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.cubik format now saves Display Settings
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.cubik format now saves origin and model box
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Display settings modifications are undo/redo-able
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Implemented Undo/Redo for Voxelization function
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Added new function to Mesh edit-mode "Clear meshes textures"
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Added confirmation message box on Mesh edit-mode functions when no selection or no mesh
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Added a new "Convert voxels to elements" function which generates an atlas for a lot less elements but bigger texture
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Implemented better name for texture generated after conversion from voxels to elements
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Cubik Studio now displays a message box when an update is available and allows to launch Cubik Updater easily
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Cubik Studio now displays a message box on first launch after being updated with possibility to read changelog online

- Removed black square in UI on bottom left corner
- Fixed broken functions on buttons "Show", "Hide", "Lock" and "Unlock"
- Added an error if "Share on Sketchfab" option is selected but API token is missing
- Improved overall stability, specifically on MacOSX
- Fixed bug preventing dynamic dropdowns to be displayed (like presets and textures)
- Fixed bug on redo conversion to elements which was displaying wrong texture on elements
- Fixed bug with "Share on Sketchfab" function not working if mesh exporters are disabled
- Fixed bug which produced black elements after voxel conversion
- Fixed bug on undo conversion to voxels which was keeping generated texture
- Fixed bug with not undo-able Material Manager functions "Create atlas"
- Fixed bug with non working function "Views" > "Delete all backgrounds"
- Fixed several bugs when actions modifying element(s) textures were undone
- Fixed bug with pasted UVs which was not disabling "Snap UV" option
