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UV is to small for my texture. PLEASE HELP ASAP.

Posted: 19 Jun 2017, 23:33
by NattyC
I am working on a model that requires a 64x32 or larger texture but when I try to uv map this texture to the model I't always scales by 2 pixels of the image rather than 1 pixel meaning I can't map any parts of the model only 1 pixel wide or high. Why this this happening and how can I fix it. I need to fix it ASAP. :cry: O_o :doubt:

Re: UV is to small for my texture. PLEASE HELP ASAP.

Posted: 20 Jun 2017, 10:04
by Sphax
Change the UV grid snap (Ctrl+G)

Re: UV is to small for my texture. PLEASE HELP ASAP.

Posted: 20 Jun 2017, 11:12
by NattyC
Sphax wrote: 20 Jun 2017, 10:04 Change the UV grid snap (Ctrl+G)
That did nothing.

Re: UV is to small for my texture. PLEASE HELP ASAP.  [Solved]

Posted: 20 Jun 2017, 11:26
by NattyC
Sphax wrote: 20 Jun 2017, 10:04 Change the UV grid snap (Ctrl+G)
I found another post. Shift+G worked. Thanks for the help. :D

Re: UV is to small for my texture. PLEASE HELP ASAP.

Posted: 20 Jun 2017, 16:23
by Sphax
My bad, yes it's Shift+G :)