Inverted cuboids.
Posted: 26 Jan 2017, 22:48
Hello,
I tend to make use of inverted cuboids a lot to give block items somesort of outline.
Currently I do this by going into the json of a model and switching the beginning and end coordinates of a cube,
so that the texture gets shown on the inside of it, instead of the outside.
Would it be possible to achieve this within the software itself, so I can preview it without having to open the game?
I tend to make use of inverted cuboids a lot to give block items somesort of outline.
Currently I do this by going into the json of a model and switching the beginning and end coordinates of a cube,
so that the texture gets shown on the inside of it, instead of the outside.
Would it be possible to achieve this within the software itself, so I can preview it without having to open the game?