Importing PNG & Element Rotation
Posted: 05 Dec 2016, 16:40
I have a 64x64 texture,
When I try to import it ask if fit into world, or block. I select fit into world, and it scales it up.
Having it to fit in true to the texture size would be nice, or configurable options similar to something like creating a new canvas in Photoshop.
I assume its on todo list, if not more rotation options would be helpful. I have a 2x0.4x2 element that I want to rotate and export frames, but I can't rotate the element as if to make it spin. It wants to pivot the element instead of rotate.
I understand there are rotate tools, but as far as I see theres only by 90°, which my specific task right now would require more refined rotations.
What I was thinking is a new panel that could include,
Rotation sliders for X, Y, & Z
Position Sliders for X, Y, & Z
As well as quick buttons like the Rotate 90° by _ Axis
Including other options, similar to art programs
EX: PaintTool SAI
When I try to import it ask if fit into world, or block. I select fit into world, and it scales it up.
Having it to fit in true to the texture size would be nice, or configurable options similar to something like creating a new canvas in Photoshop.
I assume its on todo list, if not more rotation options would be helpful. I have a 2x0.4x2 element that I want to rotate and export frames, but I can't rotate the element as if to make it spin. It wants to pivot the element instead of rotate.
I understand there are rotate tools, but as far as I see theres only by 90°, which my specific task right now would require more refined rotations.
What I was thinking is a new panel that could include,
Rotation sliders for X, Y, & Z
Position Sliders for X, Y, & Z
As well as quick buttons like the Rotate 90° by _ Axis
Including other options, similar to art programs
EX: PaintTool SAI