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Creating Entities

Posted: 01 Dec 2016, 05:02
by IGORUSH
Location: "File > New File Entity" or "New File > Select Type(BipedModel, ModelPig and etc)"
Option name: Entity
Option type: The dropdown list, with the ability to select model entities from mc(a Similar example is in the Techno, not PR!) and need option "export in java" for minecraft class ModelBiped and etc.

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P.s. I would also like to see the possibility of expanding the global mesh, as the mesh 48x48 pixels small.

Re: Creating Entities

Posted: 01 Dec 2016, 20:57
by Jimmy
I 2nd this suggestion. haha. It'd be so much nicer to use Cubik rather than Techne for this! :D

Re: Creating Entities  [Solved]

Posted: 20 Jun 2017, 21:28
by Sphax
Since 2.7, you can export models in ".JAVA"

Re: Creating Entities

Posted: 29 Jun 2017, 19:29
by IGORUSH
Sphax wrote: 20 Jun 2017, 21:28 Since 2.7, you can export models in ".JAVA"
Good job, thank you:) But there is one but you see the rotation of the elements is as follows: 22.5, 45, 67.5, 90, etc. and Java Models, you can do the rotation by one degree, but CubikStudio does not allow it. Please.

Re: Creating Entities

Posted: 29 Jun 2017, 19:54
by Sphax
Cubik Studio allows unrestricted rotations if you disable restriction in Model properties ;)

Re: Creating Entities

Posted: 30 Jun 2017, 07:06
by IGORUSH
Oh, nice:) Thanks!

Re: Creating Entities

Posted: 30 Jun 2017, 07:07
by IGORUSH
By the way, how about creating a phantom entity? I.e. as an element only as a mob.

Re: Creating Entities

Posted: 03 Jul 2017, 10:10
by Sphax
If you want to suggest new things, post a new thread please