Rendering to Voxels results in weird artifacts
Posted: 24 Oct 2021, 09:48
I have a project in my school that requires a 3d model render of something as fast as I can, and since Cubik Studio is the only modelling software that I have, I tried doing it with this. As I finish the mesh, I tried converting the whole thing into voxels, and somehow it yields these weird artifacts that includes lines across objects. What would be the possible reasons?