A few elements questions before purchasing around cuboids
Posted: 21 Dec 2018, 22:39
Hi
I'd like to make some models that look like voxels, but where sections are rotated at angles less than 90 degrees. It looks like elements/cuboids are what I want, but almost all the cub1k videos I can find are of voxels being exported to minecraft rather than about elements, so I can't be sure.
1) Can you please confirm whether cuboids or elements would do what I want?
2) If so, can you please let me know what the minimum angle each element can be rotated is please?
3) What's the maximum size of models I can make in cub1k? eg. Could I make a 2048x2048x2048 voxel model?
4) Does Cub1k have a renderer or would I have to export the models to Unity (via OBJ) to take a screenshot of them with shadows/lighting?
5) Can any model (voxel/cuboid/element) be exported to OBJ format?
Sorry for the heap of questions - I've looked and can't find an answer anywhere.
Thanks!
I'd like to make some models that look like voxels, but where sections are rotated at angles less than 90 degrees. It looks like elements/cuboids are what I want, but almost all the cub1k videos I can find are of voxels being exported to minecraft rather than about elements, so I can't be sure.
1) Can you please confirm whether cuboids or elements would do what I want?
2) If so, can you please let me know what the minimum angle each element can be rotated is please?
3) What's the maximum size of models I can make in cub1k? eg. Could I make a 2048x2048x2048 voxel model?
4) Does Cub1k have a renderer or would I have to export the models to Unity (via OBJ) to take a screenshot of them with shadows/lighting?
5) Can any model (voxel/cuboid/element) be exported to OBJ format?
Sorry for the heap of questions - I've looked and can't find an answer anywhere.
Thanks!