Bones for MC Bedrock Entities
Posted: 17 Apr 2018, 01:51
Is there a way to define a group/bone that elements can be placed in? My only option currently is to make a model in Cubik, export it, and open it in BlockBench to define the bones.
And does Cubik support importing/opening Bedrock Entity files? It seems to say they are invalid.
And does Cubik support importing/opening Bedrock Entity files? It seems to say they are invalid.