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Uv-Bleeding Feature Bug

Posted: 30 Jan 2018, 18:58
by creatorLabs
Bug Report:
The function "Avoid bleeding textures" is not working. It is not modifying the UV-mapping at all.

Thank you for your answers!

Re: Uv-Bleeding Feature Bug  [Solved]

Posted: 12 Feb 2018, 12:05
by Sphax
Should be fixed in 2.9