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Rounding values

Posted: 10 Sep 2017, 04:53
by josevazqm
Cubik Studio rounding origin and pivot values when exporting and when modeling is annoying.

This is how Cubik Studio exports my model parts' origin
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...and this is how it should be exported.
Image

Please don't come up with the "you can fix it in the exported model version" excuse. The modeler should do the work for me, not me doing the modeler's work.

Re: Rounding values

Posted: 10 Sep 2017, 08:03
by Sphax
You should post the .cubik file so I can check what is happening ;)

Re: Rounding values

Posted: 18 Dec 2017, 04:15
by josevazqm
I just attached the file to this comment. Please answer ASAP

Re: Rounding values

Posted: 13 Feb 2018, 09:11
by Sphax
Is it a model for Minecraft Bedrock?

Re: Rounding values

Posted: 25 Feb 2018, 06:39
by josevazqm
Yes, this is for Bedrock. This happens whenever I move the whole model to another X or Z position. An element can display X: 6 Y: 5.5 Z: 8 as position after moving the whole model to another place, for example, but when it is exported to Bedrock, the position of that element changes to X: 5.999996 Y: 5.5 Z: 8.

Re: Rounding values

Posted: 25 Feb 2018, 06:40
by josevazqm
Yes