Rounding values

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Rounding values

Post by josevazqm » 10 Sep 2017, 04:53

Cubik Studio rounding origin and pivot values when exporting and when modeling is annoying.

This is how Cubik Studio exports my model parts' origin
Image

...and this is how it should be exported.
Image

Please don't come up with the "you can fix it in the exported model version" excuse. The modeler should do the work for me, not me doing the modeler's work.
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Re: Rounding values

Post by Sphax » 10 Sep 2017, 08:03

You should post the .cubik file so I can check what is happening ;)
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Re: Rounding values

Post by josevazqm » 18 Dec 2017, 04:15

I just attached the file to this comment. Please answer ASAP
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BARC Speeder-big.cubik
(9.22 KiB) Downloaded 365 times
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Re: Rounding values

Post by Sphax » 13 Feb 2018, 09:11

Is it a model for Minecraft Bedrock?
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Re: Rounding values

Post by josevazqm » 25 Feb 2018, 06:39

Yes, this is for Bedrock. This happens whenever I move the whole model to another X or Z position. An element can display X: 6 Y: 5.5 Z: 8 as position after moving the whole model to another place, for example, but when it is exported to Bedrock, the position of that element changes to X: 5.999996 Y: 5.5 Z: 8.
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Re: Rounding values

Post by josevazqm » 25 Feb 2018, 06:40

Yes
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