Cubik Studio rounding origin and pivot values when exporting and when modeling is annoying.
This is how Cubik Studio exports my model parts' origin
...and this is how it should be exported.
Please don't come up with the "you can fix it in the exported model version" excuse. The modeler should do the work for me, not me doing the modeler's work.
Rounding values
Rounding values
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Re: Rounding values
I just attached the file to this comment. Please answer ASAP
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Re: Rounding values
Yes, this is for Bedrock. This happens whenever I move the whole model to another X or Z position. An element can display X: 6 Y: 5.5 Z: 8 as position after moving the whole model to another place, for example, but when it is exported to Bedrock, the position of that element changes to X: 5.999996 Y: 5.5 Z: 8.
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