Rounding values

Post ideas to make Cubik Studio even better.
Post Reply

Rounding values

Post by josevazqm » 10 Sep 2017, 04:53

Cubik Studio rounding origin and pivot values when exporting and when modeling is annoying.

This is how Cubik Studio exports my model parts' origin
Image

...and this is how it should be exported.
Image

Please don't come up with the "you can fix it in the exported model version" excuse. The modeler should do the work for me, not me doing the modeler's work.
x
User avatar
josevazqm
Supporter
Posts: 16
Joined: 05 Jun 2017, 17:38

Re: Rounding values

Post by Sphax » 10 Sep 2017, 08:03

You should post the .cubik file so I can check what is happening ;)
x
User avatar
Sphax
Admin
Posts: 1314
Joined: 10 Nov 2011, 10:44

Re: Rounding values

Post by josevazqm » 18 Dec 2017, 04:15

I just attached the file to this comment. Please answer ASAP
Attachments
BARC Speeder-big.cubik
(9.22 KiB) Downloaded 377 times
x
User avatar
josevazqm
Supporter
Posts: 16
Joined: 05 Jun 2017, 17:38

Re: Rounding values

Post by Sphax » 13 Feb 2018, 09:11

Is it a model for Minecraft Bedrock?
x
User avatar
Sphax
Admin
Posts: 1314
Joined: 10 Nov 2011, 10:44

Re: Rounding values

Post by josevazqm » 25 Feb 2018, 06:39

Yes, this is for Bedrock. This happens whenever I move the whole model to another X or Z position. An element can display X: 6 Y: 5.5 Z: 8 as position after moving the whole model to another place, for example, but when it is exported to Bedrock, the position of that element changes to X: 5.999996 Y: 5.5 Z: 8.
x
User avatar
josevazqm
Supporter
Posts: 16
Joined: 05 Jun 2017, 17:38

Re: Rounding values

Post by josevazqm » 25 Feb 2018, 06:40

Yes
x
User avatar
josevazqm
Supporter
Posts: 16
Joined: 05 Jun 2017, 17:38

Post Reply

Return to “Suggestions”