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Missing faces ingame
Posted: 01 Sep 2017, 22:28
by OmicronGuy
I have tried making a 3d ruined sword and I am kinda new to this program but I can't seem to fix the missing face's in-game.
EDIT: Still don't have a solution
Re: Missing faces ingame
Posted: 04 Sep 2017, 17:47
by Sphax
That's weird. Your model looks like having all its elements reversed...
I don't know what is happening without .cubik file and more information on how you have integrated that model in game.
Re: Missing faces ingame
Posted: 05 Sep 2017, 19:59
by OmicronGuy
Sphax wrote: 04 Sep 2017, 17:47
That's weird. Your model looks like having all its elements reversed...
I don't know what is happening without .cubik file and more information on how you have integrated that model in game.
Here is the .cubik file
hope it can be worked out
Re: Missing faces ingame
Posted: 25 Sep 2017, 08:46
by OmicronGuy
I still haven't found a solution to this anybody who knows the answer pls post a comment
Re: Missing faces ingame
Posted: 28 Oct 2017, 07:34
by Sphax
What block have you used to implement your sword in game?
Re: Missing faces ingame
Posted: 13 Nov 2017, 12:38
by OmicronGuy
Sphax wrote: 28 Oct 2017, 07:34
What block have you used to implement your sword in game?
If you mean replaced I just used a basic stone word for testing
Re: Missing faces ingame [Solved]
Posted: 13 Dec 2017, 13:20
by Cookiesnom
I've only seen issues like that when using glass, I downloaded and tested this in my own game with some changes and it seems to work fine.
Although I did see some strange issues with the uv map on some elements, dono what would cause that.
But here's the pack that I used that works if it helps!