Bugs and Feature Requests
Re: Bugs and Feature Requests
Another bug: Sometimes trying to delete a mesh (more specifically an imported OBJ) will never delete the mesh, forcing you to have to make a new empty workspace (either with Ctrl + N or restarting the program).
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Last edited by Sphax on 19 Nov 2016, 21:05, edited 1 time in total.
Reason: Fixed
Reason: Fixed
Re: Bugs and Feature Requests
Added
Bug: "Avoid bleeding edges by modifying UV mapping doesn't seem to work correctly."
Feature Request: "Seperate grid sizes for 3D workspace and UV mapping. I've found myself switching grid sizes a good deal when working with models larger than 1 block."
Bug: "Avoid bleeding edges by modifying UV mapping doesn't seem to work correctly."
Feature Request: "Seperate grid sizes for 3D workspace and UV mapping. I've found myself switching grid sizes a good deal when working with models larger than 1 block."
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Re: Bugs and Feature Requests
Please stop posting bugs as answers on an existing topic... Also try to avoid posting more than one bug per post.
For ideas and suggestions, use the Suggestions forum and its templates. If no template fit the idea/suggestion, post it here as a new topic.
I lock this topic. I add the feature requests to the todolist anyway, just so they are not lost.
For ideas and suggestions, use the Suggestions forum and its templates. If no template fit the idea/suggestion, post it here as a new topic.
I lock this topic. I add the feature requests to the todolist anyway, just so they are not lost.
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