Bugs and Feature Requests

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Re: Bugs and Feature Requests

Post by Profyle » 08 Nov 2016, 12:43

Another bug: Sometimes trying to delete a mesh (more specifically an imported OBJ) will never delete the mesh, forcing you to have to make a new empty workspace (either with Ctrl + N or restarting the program).
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Last edited by Sphax on 19 Nov 2016, 21:05, edited 1 time in total.
Reason: Fixed
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Profyle
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Re: Bugs and Feature Requests

Post by Zorigami » 11 Nov 2016, 17:59

Added

Bug: "Avoid bleeding edges by modifying UV mapping doesn't seem to work correctly."

Feature Request: "Seperate grid sizes for 3D workspace and UV mapping. I've found myself switching grid sizes a good deal when working with models larger than 1 block."
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Zorigami
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Re: Bugs and Feature Requests

Post by Sphax » 19 Nov 2016, 20:52

Please stop posting bugs as answers on an existing topic... Also try to avoid posting more than one bug per post.

For ideas and suggestions, use the Suggestions forum and its templates. If no template fit the idea/suggestion, post it here as a new topic.

I lock this topic. I add the feature requests to the todolist anyway, just so they are not lost.
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Sphax
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