Now cubikstudio has a lot of problems making MCPE models。
for example :
If you rotate the cube, the texture is going to be wrong.
To convert obj model to MCPE if >X16 resolution is wrong.
Preview is not supported.
The texture keeps going wrong.
The texture is always going to go wrong when you make a nice and big model.
....................................
ok,I want cubik studio to support MCPE better,MCPE is more marketable than Java now.
I want cubik studio to support MCPE better
- qqq5715715
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- qqq5715715
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- Joined: 29 Jul 2018, 01:47
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Re: I want cubik studio to support MCPE better
The accuracy is equal to 16x at the time of transformation is correct
obj to mcpe only mcpe
obj to mcpe only mcpe
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- qqq5715715
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Re: I want cubik studio to support MCPE better
16X good running 32XERROR 64XERROR 128XERROR
in cubik studio
on the side some mobs in mobs.json import into cubik studio Will be disordered for example wolf
sorry my English is not very well .
in cubik studio
on the side some mobs in mobs.json import into cubik studio Will be disordered for example wolf
sorry my English is not very well .
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- qqq5715715
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- qqq5715715
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Re: I want cubik studio to support MCPE better
It's really simple : all cubes which has their y < 1 will be completely broken. It's MCPE itself who does this.
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- SuperMaXAleX
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Re: I want cubik studio to support MCPE better
A picture is enough
This was done by a developer of netease in China
This is a very detailed model far beyond mine
and
Any cube that has a rotation Angle cannot be exported or it will go wrong (for mcpe)
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- qqq5715715
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