The model I made in Cubik is fine, but there is a problem with the textures imported into Minecraft.
The model in Cubik is like this:
But after importing Minecraft, it looks like this:
Please help me, I am really anxious!
Please help me, I am very anxious!Questions about JPM model textures.
Re: Please help me, I am very anxious!Questions about JPM model textures.
me too export to mcpe often failed
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- qqq5715715
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- Posts: 11
- Joined: 29 Jul 2018, 01:47
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Re: Please help me, I am very anxious!Questions about JPM model textures.
Hi there!
Is you voxel model totally filled before exporting to elements? Only 1 empty voxelspace inside can make strange things to happen ingame.
Anyway these are the steps i do for an export into Minecraft:
- Make sure the model is filled properly with Voxel menu->Transform->Fill volume (if its doing strange things, check for "holes" in your model)
- Convert voxels to elements using Atlas method
- On the Element toolbar click remove hidden faces and apply new culling (The 2 icons with the lightning)
- Right click voxel_atlas texture and rename it as needed, than save it to the textures folder accordingly.
- Export your model into the model folder
Try these steps if you haven't already, and let us know if it was any help!
Cheers!
Is you voxel model totally filled before exporting to elements? Only 1 empty voxelspace inside can make strange things to happen ingame.
Anyway these are the steps i do for an export into Minecraft:
- Make sure the model is filled properly with Voxel menu->Transform->Fill volume (if its doing strange things, check for "holes" in your model)
- Convert voxels to elements using Atlas method
- On the Element toolbar click remove hidden faces and apply new culling (The 2 icons with the lightning)
- Right click voxel_atlas texture and rename it as needed, than save it to the textures folder accordingly.
- Export your model into the model folder
Try these steps if you haven't already, and let us know if it was any help!
Cheers!
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- RiCkYB_667
- Supporter
- Posts: 7
- Joined: 01 Jun 2018, 22:56
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