Schematic error  [Solved]

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Schematic error

Post by Shelly_Marsh » 22 Apr 2018, 09:13

i get this error when i import a 16x16 voxel model i converted from an OBJ file in to mcedit as a schematic

MCEdit version: 2.0.0-beta12
Python version: 2.7.14 (v2.7.14:84471935ed, Sep 16 2017, 20:25:58) [MSC v.1500 64 bit (AMD64)]
Platform: win32
System version: Windows-10-10.0.16299
Processor: Intel64 Family 6 Model 158 Stepping 9, GenuineIntel

Obtained a GL context with this format:
Valid: True
Version: 4.6
Hardware Accelerated: True
Depth buffer: True, 24
Double buffer: True
Rendering profile: PySide.QtOpenGL.QGLFormat.OpenGLContextProfile.CompatibilityProfile

Driver info:
GL_VERSION: 4.6.0 NVIDIA 391.24 (4, 6)
GL_VENDOR: 'NVIDIA Corporation'
GL_RENDERER: 'GeForce GTX 1050/PCIe/SSE2'

------

Unhandled Exception

Traceback (most recent call last):
File "mcedit2\editorsession.py", line 1024, in import_ (self is a EditorSession)
File "mcedit2\editorsession.py", line 1164, in importSchematic (self is a EditorSession)
File "mceditlib\worldeditor.py", line 233, in __init__ (self is a WorldEditor)
File "mceditlib\findadapter.py", line 62, in findAdapter
File "mceditlib\schematic.py", line 167, in __init__ (self is a SchematicFileAdapter)
File "src\mceditlib\nbt.pyx", line 466, in mceditlib.nbt._TAG_Compound.__getitem__
KeyError: 'Key Data not found.'
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Shelly_Marsh
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Re: Schematic error  [Solved]

Post by Sphax » 25 Apr 2018, 21:16

Fixed in 2.10
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Sphax
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Re: Schematic error

Post by Shelly_Marsh » 26 Apr 2018, 07:14

yay when will 2.10 be out
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